Korath and Rezghul are Inferno Monsters (Korath is Moloch's pet while Rezghul is seen on Inferno Yards during the Hell-Raisers event), however, these two Monsters cannot be put down to Inferno itself.Inferno monsters make a roaring sound when being bunkered, fed to Korath, and attacking.Their burrowing abilities and armored bodies make them more than a match for anything that has the misfortune of attacking them or getting in their way. Their voracious appetites make them deadly to Resource Hives.Ī highly evolved version of Wormzers, King Wormzers are uglier and weirder than regular Wormzers. With heat resistant skin and aerodynamic bodies, Sabnox can traverse the magma flows of Inferno as easily as the ashy terrain. Slow-moving, but powerful, they use their tentacles to efficiently suck resources from Hives and producers. Grokus are easily identified by the crystalline structures that protrude from the tops of their heads. Its wings give it the ability to swoop in on unsuspecting enemies to land deadly attacks. Nocturnal by nature, Balthazar thrives in the dark caverns of Inferno. Protect your harvesters and Resource Pods from this one. Its multiple legs enable it to move fast and leap over walls. The "sneaker" of Inferno, Malphus always looks like it's plotting someone's demise. Their massive maws enable them to crunch through and swallow walls with little effort. Valgos are made for burrowing through the ashy debris of Inferno. They have a keen sense of smell that leads them directly to defensive towers. Zagnoid may look like a science experiment gone wrong, but they're actually highly adapted to the sulfuric fumes that permeate Inferno. Strategies are also important for a successful attack and an ultimate defense in the underground world but they are still limited and is therefore not yet published in this wiki.Īn interesting thing to note is that when attacking their favorite target, an Inferno Monster's damage will double against that target.īorn in the magma pits that dot the Inferno landscape, Spurtz are hotheads who will attack anything in their path. Unlike the Housing, the Compound enables your inferno monsters to defend like a Monster Bunker. Aside from attacking, monsters can also be use to defend your base. But, you may also attack other players' yards if you think you can beat them or if you just want to. ![]() ![]() Players usually attack Moloch's Minions to gain more resources. In attacking, you must consider the favorite target of your monsters which are divided into five (5) categories:ġ. You may either use them to defend your base and/or to attack yards around your base. Once you already have a pack of inferno monsters you can now decide on how you would use them. Inferno nonsters can be upgraded using the infernal academy. You need to unlock other monsters using the Strongbox for you to be able to produce them. Just like the way you start with your backyard you can only produce one type of inferno monster, the Spurtz. However, it is unknown whether the Flinger deploys them or they just dig their way to your targets. ![]() Once they are unearthened, they will be stored in the Compounds until you deploy them. Inferno Monsters are units produced in the Incubator using Magma.
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